Projects


Empty Space in an Atom

Empty Space in an Atom was a project I worked with a team on in order to tackle a topic in Quantum physics. Specifically, this project is about all the space in an atom and how its filled with items that most people aren't aware of. By completeing this project, I learned more about atoms but more importantly the communication skills and time management it takes to go into a semester long project. For the project itself, I was the main artist and having the ability to see our sketches come to life was the best part for me.As well as the fact I could put in little funny scenes here and there to make the audience laugh.

Skills:

Unity development, C#, Visual Studio Code, Adobe Photoshop, and Design artist

Github Itch.io

The Misadventures of Suit Boy

This artifact is about the collecting of multiple colleagues individual project put together to learn how to collaborate and corporate on a bigger concept. Thus our project became the story of an unfortunate office worker who was sick of his job until suddenly he is sucked into a different dimension. By completing this project I learned how to work with augmented reality and trigger certain events and abilities for characters based on what is seen by the camera. Having a structured and relaxed team is what made this project the most fun.

Skills:

Unity engine, Augmented Reality, C#, Visual Studio Code, Adobe Photoshop, Adobe Premier, and Adobe Illustrator

Github

Froggy Adventures

This artifact is the first gaming project I ever produced in Unity and was about a little frog traversing three different levels to find mushrooms to eat. By completing this project, I learned the basics of Unity and Adobe but in particular how scripts work and having structure within code keeps the project easier. Being able to control the art style in a pixelated bright color scheme was what made this project fun.

Skills:

Unity Engine, Adobe Photoshop, Visual Studio Code, and C#

Github