Empty Space in an Atom was a project I worked with a team on in order to tackle a topic in Quantum physics. Specifically, this project is about all the space in an atom and how its filled with items that most people aren't aware of. By completeing this project, I learned more about atoms but more importantly the communication skills and time management it takes to go into a semester long project. For the project itself, I was the main artist and having the ability to see our sketches come to life was the best part for me.As well as the fact I could put in little funny scenes here and there to make the audience laugh.
Skills:
Unity development, C#, Visual Studio Code, Adobe Photoshop, and Design artist
This artifact is about the collecting of multiple colleagues individual project put together to learn how to collaborate and corporate on a bigger concept. Thus our project became the story of an unfortunate office worker who was sick of his job until suddenly he is sucked into a different dimension. By completing this project I learned how to work with augmented reality and trigger certain events and abilities for characters based on what is seen by the camera. Having a structured and relaxed team is what made this project the most fun.
Skills:
Unity engine, Augmented Reality, C#, Visual Studio Code, Adobe Photoshop, Adobe Premier, and Adobe Illustrator
This artifact is the first gaming project I ever produced in Unity and was about a little frog traversing three different levels to find mushrooms to eat. By completing this project, I learned the basics of Unity and Adobe but in particular how scripts work and having structure within code keeps the project easier. Being able to control the art style in a pixelated bright color scheme was what made this project fun.
Skills:
Unity Engine, Adobe Photoshop, Visual Studio Code, and C#
Project: Froggy Adventures
Skills: Photoshop
Project: Froggy Adventures
Skills: Photoshop
Project: Froggy Adventures
Skills: Photoshop
Project: Froggy Adventures
Skills: Photoshop
Project: Froggy Adventures
Skills: Photoshop
Project: Design Practice
Skills: Photoshop
Project: Storyline/Camera angle Practice
Skills: Photoshop
Project: Storyline/Camera angle Practice
Skills: Photoshop
Project: Practicing frame by frame animation
Skills: Clip Studio Paint, Premier
Project: Level design practice
Skills: Photoshop
Project: Modeling/UV Practice
Skills: 3DS Max, Photoshop, Premier
Project: Modeling Practice
Skills: 3DS Max, Photoshop
Project: 3D Game Layout
Skills: Maya
Project: Modeling a blend of an El Luchador theme in Roman culture with desert wear and tear
Skills: Maya, Roadkill, Substance Painter
Project:Practicing Retopology from a Museum Model Database
Skills: Maya
Project: Modeling/UV practice
Skills: 3DS Max, Photoshop
Project: Modeling/UV practice
Skills: 3DS Max, Photoshop
Project: Modeling/UV practice
Skills: Maya, Photoshop
Project: Modeling a blend of an El Luchador theme in Roman culture with desert wear and tear
Skills: Maya, Roadkill, Substance Painter, Photoshop
Project: Modeling a blend of an El Luchador theme in Roman culture with desert wear and tear
Skills: Maya, Roadkill, Photoshop
Project: Model staging practice
Skills: Maya, Premier
Project: Model animation practice
Skills: Blender
Project: Building Blockout practice
Skills: Unreal, Photoshop
Project: Animating moving objects to create an animation
Skills: Blender, Premier
Project: Modeling a robot to display work
Skills: 3DS Max, Premier
This piece is one of my favorite images/projects I have done yet. While the look was not the end goal I was wanting, it resulted in an extrordinary and unqiue look that I believe has a very artistic touch to it. This piece taught me that experimentation with art can be such an amazing tool and return results you don't expect.